FORM
UCLA
Department of Design | Media Arts
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This class is a hands-on foundation studio exploring form design and making. In this class, form is intended as the result of a chosen process. The course is designed to help students develop a sensorial vocabulary of material properties and potentialities, to animate two-dimensional shapes into three dimensional objects, and to learn and investigate different techniques of fabrication. Topics of this class include: surfaces, patterns, tessellation, repetition, folds, cuts, morph, animation, growth, scalable structures, multiples, soft, rigid, sensorial, bending, digital, crafted, biomimicry, biomorphic, prototyping, casting, molding, finishing, documenting. Spring 08

 

Interactive Video and Motion Graphics
RISD
Department of Digital + Media

This class deals with issues related to video and motion graphic, with a special emphasis on human-computer interface and interaction. Topics include body, authorship, control, senses, and immersion. Throughout the course, the work of relevant artists engaged in areas of research pertinent to these subjects, is examined by means of readings and collective dialogues.
Participants work toward developing their technical skills and explore the principles of interactive design. A series of tutorials and exercises introduce the development of three individual projects.

 

Graduate Seminar
RISD
Department of Digital + Media

The goal of this class is to help students managing the different components that come into play during the conception, development, and production of their work. A special emphasis is placed on the process that leads to an initial articulation of a thesis project. Along with the class, students attend a writing workshop directed by Ann West. Writing assignments are required as part of the final evaluation and as the first formal verbalization of the proposal of the final thesis.
The class consists of individual and collective meetings, public discussions and class critiques during which students are compelled to formulate their thought, deepening the scope of their projects, and strengthening their presentation skills.

 

Desma 10
Design Culture
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UCLA
Department of Design | Media Arts

The purpose of the course is to introduce students to the culture of design. We will explore the history of design, learn about forms, colors, composition, typography, psy-chology of visual perception, and creative processes. We will talk about semiotics of design and contemporary design culture. Many examples will be shown and discussed. We will discover the work produ-ced by today’s most innovative designers. Lecture class. Weekly hands-on exercises.
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Desma 153
Design for Video
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UCLA
Department of Design | Media Arts

Use of video technology (video systems, cameras, displays, editing, and storage) to integrate image, sound, time, and motion. Emphasis on expression, continuity, and sequential patterns for video communication
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GD Studio 11
Senior Project
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Art Institute of LA.
Department of Graphic Design

This is a studio class. Overall, the course's goal is the study of typography and the relationship between type and image especially as manifested in the post-modern understanding of vernacular culture. There will be lectures on contemporary visual design and discussions on theory of graphic design as well as tutorials of different digital applications. In addition to studies of form and color, this course will examine typographic surfaces, vocabulary and hierarchies. There will be an emphasis on process, strategies for generating type and images, manipulation,organization and sequencing of concepts, meaning and metaphors.

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Desma 103
Visual Communication Design
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UCLA
Department of Design | Media Arts

Introduction to methodology of design in context of visual communication, with focus on integrative themes and case studies that encourage independent student investigation. Enter Site >

 

Brief History of typography and Graphic Art >
Web Site. © 2002

This web site is intended to provide a condensed historical overview of typography and graphic art from the invention of movable typography by Johann Gutemberg to current digital design. It is conceived as a work-in-progress project, an evolving tool meant help students historically and contextually situate elements of visual arts and communication theory.
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